SAGSE inaugurates today its 16th edition in Buenos Aires

The Latin American gaming industry will meet this week in Buenos Aires, and around 200 exhibitors will receive national and international visitors in a new edition of the traditional Buenos Aires SAGSE trade show.

SAGSE organizers announced that, from 14,30 p.m., its doors will open to start their 16th edition, with the aim to reaffirm that it is the main regional gaming event. They informed that Costa Salguero Center will offer a very similar show to the one held last year, because it will have the largest five pavilions of the Convention Center, and anticipated that national and international manufacturers will participate in the event, as well as the main casino operators.

Organizers also pointed that “statistics of the 3,200 subscribed visitors confirm that the quality of SAGSE visitors will be highly professional, with buyers coming from almost all the countries of the world”.

This year, there will be an important presence of Chilean operators that are concluding their supply for the future casino opening. The more distant visitors will come from China and Taiwan, followed by Europe, the United States and Latin America. “As usual, there will be an outstanding presence of all Argentine casino and bingo operators, that confirm the main operations in SAGSE,” they added.

Besides, and as a novelty to show the outstanding presence of the national industry in this event, more than 60 companies dedicated to the provision of supplies for the games of chance and entertainment industry, will be identified with the badge: “Argentine gaming and entertainment industry”, so visitors may identify them easily, commented the organizers.

“This important presence of the Argentine industry, added to other 150 international companies –among them, the remarkable presence of IGT, after many years of absence- that will show the newest products and technologies in a 20,000 sq.m. place, make this event an unsurpassable and strategic shop-window that gathers all the actors related to the gaming industry”, they concluded.