London – Organisers of February’s ICE Totally Gaming, have placed on record their thanks to the international community of print and digital gaming media for its role in helping to create the world’s biggest gaming exhibition. The latest registration numbers indicate that a total of 140 journalists representing 70 media will be reporting on the 2016 edition of ICE (2 – 4 February, ExCeL Centre, London).
Jo Mayer, Marketing Director responsible for ICE, said: „The gaming media is an important part of our community of critical friends and there is no doubt the ICE brand remains stronger and more dynamic as a result of their contribution and support over the years.
„We enjoy a positive and progressive relationship which is based on a shared desire to see the gaming industry in all of its forms and throughout the world prosper. The gaming media continue to be central to the ICE success story and I look forward to welcoming what we believe will be the biggest and most international media corps to have ever covered a gaming exhibition. It’s noteworthy that no fewer than 57 media have chosen to have their own stand presence at the Gaming Technopolis, a clear endorsement of the status that ICE enjoys as world gaming’s central commercial, communications and networking hub.“
Journalists covering ICE will be presented with a formidable task. The 2016 edition comprises 510 exhibiting companies from 62 nations occupying a record 38,980 square metres of net stand space.
For more information on ICE, including the acclaimed ICE Conference & Seminar programme and to register for free tickets, visit: www.icetotallygaming.com