German Saturday, 13. March

Technical terms of poker

term explanation
back door (flush) One needs both in the Turn and on the River the suitable cards: e.g. One has K (diamonds) and the Flop comes with the following cards A (diamonds) 10 (spade) 3 (hearts). Now one has a back door flush possibility.
blank useless cards
blinds Ante before sidtrubuting the cards. In addition, there is normally a small and large blind, it can also be played with 3 blinds. In Texax Holdem the 2 oder 3 first players left from the Button places a small and one or two large blinds, whereby the player, who sits next to the Button, places the small blind, which is normally half of the large blind.
bluff raise One would like to make a bluff and for this purpose one makes increase.
board The cards, which lay open on the desk by the Texas Hold'em.
bottom pair A pair in connection with the smallest card in the flop, e.g. You have a king and a 3 on your hand. The flop is: ace lady 3. Now you have the bottom pair.
break even The point from which you make gain.
button Article, normally disk, which the dealer marks. This work is done by a aervant of the casino, the dealer. After each play the button moves a position to the left.
call/caller/callen Go along, look at a bet of an opponent.
check raise One checks first, in hope that a player sets after one, in ordder to make then an increase.
check raise bluff One does the whole with a bad card, in hope that the opponent does not go along.
cinch hand Nuts. Very good card, not to strike normally.
come hand Draw. A hand, with which one have still tp improve.
draw Purchase possibility; a hand, whose value is situated in the possibility for improvement;e.g. one has the following cards:K (diamonds) 9 (diamonds) and the flop is: A (diamonds) 8 (diamonds) 2 (cross). Now one has a flushdraw (four flush).
drawing hand Draw.
flop The 3 first cards on the desk, which are uncovered at one time and to all to apply.
flush draw Look Draw.
four flush 4 cards of the same colour. See example Draw.
gut shot straight draw A street possibility with only 4 useful cards. Example: You have: 7/8 and the flop is: 6/10/ace. You can only make the street with 9, from which 4 is the deck.
heads up 2 players play against each other.
implied odds (future) Odds, which can still be expected. If you are sure, that your opponent will fully pay at the conclusion, if you make your hand, that should play a role for your cash/cards Odds calculation. That can justify a call in certain situations, although this, if one were only considered the current Odds,would be wrong. In playing Pot Limit one must also consider, how much cash you have and how much cash your opponent has. What can one win max.?
inside straight draw Look at gut shot straight draw.
kicker Additional card. Example: You have 10/ace, and the flop is 10/9/3. Now you have a pair of 10 with ace-kicker.
limpen You only pay the big blind.
live (Blind) You have the right, if it is your turn, to increase once again or not. Look at blinds.
live straddle An additional blind, which the player places left from the big blind voluntarily. It is normally twice as high as the big blind and also live.
loose Bad. Plays too much and actually does not check up the play.
maniac Plays very aggressively much too many hands. Raist und reraist with hands, what is not justified. Can prepare big problems. In principle not to check up.
multiway A pot with many players.
nuts A hand, that is not to be struck.
nut flush/draw A draw draw to the highest possible flush.
odds chances
open end straight draw A street possibility with 8 useful cards; e.g. You have 8/7 and the flop is 9/10/3. Now you can make a street with 8 cards on the deck.
os/offsuit/unsuited Not of the same colour. Example:ace/king = 2 different colored cards.
outs Cards, which improve your hand (crucial).
overcard Own card, which is higher than the cards, which are situated in the board.
overcard kicker A additional card, that is higher than the cards, which are situated in the board. Example: You have 9/ace, the flop is 10/9/3. Now you ahve a air of 9 with an ace as overcard kicker.
overlay Surplus, advantage
overpair A pair, which one has in ist hand, and which is larger than the cards, which are situated in the board.
potodds The realtion of the application to the whole pot. Example: The entire pot is 300 and someone sets 60. If one callts now, one receives 6 to 1 for ist 60 application. One gets thus the 6way of what one must bring.
rags Useless cards
raise increase
river/fith street The last card, which is put openly on the desk and applies to all.
s/suited Same color. Example: king/lady s=both cards have the same colour.
semi bluff A bet with cards, which have still good possibilities for improvement, bot which are not the best cards at the moment. Thereby you have the possibility to win the pot directly or, if someone goes along, by improvement.
semi bluff raise An increase with cards, which have still good possibilities for improvement, bot which are not the best cards at the moment. Thereby you have the possibility to win the pot directly or, if someone goes along, by improvement.
semi steal You increase in a late position, if before all stepped out, with halfway good cards. You can win the pot directly or, if someone goes along, by improvement.
short handed A play with few players, max.5.
slow play You play with good cards slowly, i.e. You do not set, you do not increase, in order to leave as much as possible players in the pot, so that you can win more in the next rounds.
spread limit The height of the bet is not exactly determined. You can set an amount between 2 intervals before determined by the beginning of the first round up to the end. Spread limit 10-50 means, you can set from 10 to including 50 each amount in each round.
steal rise You make an increase, in order to steal the pot.
straight flush A street of the same colour.
suited connectors Neighbouring cards of the same colour. Example: 7/8 in diamonds.
tight Conservative, reserved and of good cards limited way to play.
tilt Out of control. You lost very unfortunately a play before. Now many people play no longer as usual, but with bad cards, because they are annoyed.
tough Good, strongly
trash hand Bad cards. Cards, which cost cash.
trips/set triplet
turn/turnkarte/fourth street The 4. card, which lays open on the desk and is valid for all.
unsuited Of/offsuited
weak tight EA defensive player, who plays tight, never bluffs and who is rather foreseeable.

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